elf = {
ruler_designer_cost = 0

random = no # this means new characters can get this trait.
immortal = yes

inherit_chance = 15
both_parent_has_trait_inherit_chance = 100

stewardship = 25
diplomacy = 50
martial = 50
intrigue = 25
learning = 100

Fertility = -.50
Health = 500

birth = 50
same_trait_opinion = 50
}